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	<title>Technitribe &#187; Tutorial</title>
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	<link>http://blog.lnx.cx</link>
	<description>not at all like a diatribe</description>
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		<title>Basic Screen Tutorial</title>
		<link>http://blog.lnx.cx/2009/09/03/basic-screen-tutorial/</link>
		<comments>http://blog.lnx.cx/2009/09/03/basic-screen-tutorial/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 15:00:30 +0000</pubDate>
		<dc:creator>Tim Bielawa</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[GNU Screen]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://blog.peopleareducks.com/?p=75</guid>
		<description><![CDATA[I wrote a basic GNU Screen tutorial a while back for my work place. I&#8217;m posting it here for the unknown masses to enjoy too. And now I present, Using GNU Screen. (DocBook Source &#38; Makefile)]]></description>
			<content:encoded><![CDATA[<p>I wrote a basic GNU Screen tutorial a while back for my work place. I&#8217;m posting it here for the unknown masses to enjoy too.</p>
<p>And now I present, <a title="Using GNU Screen" href="http://peopleareducks.com/docs/screen/">Using GNU Screen</a>. (<a title="DocBook Source to Using GNU Screen" href="http://peopleareducks.com/docs/screen/xml/">DocBook Source &amp; Makefile</a>)</p>
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		<title>Setting Up An OpenGL Project Using Apple Xcode</title>
		<link>http://blog.lnx.cx/2009/08/31/setting-up-an-opengl-project-using-apple-xcode/</link>
		<comments>http://blog.lnx.cx/2009/08/31/setting-up-an-opengl-project-using-apple-xcode/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 06:50:04 +0000</pubDate>
		<dc:creator>abutcher</dc:creator>
				<category><![CDATA[OS X]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[xcode]]></category>

		<guid isPermaLink="false">http://blog.peopleareducks.com/?p=48</guid>
		<description><![CDATA[Shaggy and I drafted this guide to setting up your OpenGL development environment in Apple Xcode for cs470 (Introduction to Computer Graphics) at WVU.  It follows you through installing Xcode and including the relevant frameworks for creating a stock C++ OpenGL project.  Shaggy formatted it in DocBook and I think the result is pretty sexy.  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://opengl.org"><img class="alignright size-full wp-image-60" title="OpenGL" src="http://blog.peopleareducks.com/wp-content/uploads/2009/08/OpenGL_ai3.png" alt="OpenGL" width="216" height="107" /></a></p>
<p>Shaggy and I drafted this guide to setting up your OpenGL development environment in Apple Xcode for cs470 (Introduction to Computer Graphics) at WVU.  It follows you through installing Xcode and including the relevant frameworks for creating a stock C++ OpenGL project.  Shaggy formatted it in DocBook and I think the result is pretty sexy.  Try it out for yourself!</p>
<p>View the tutorial here: <a title="opengl-in-xcode" href="http://peopleareducks.com/opengl-in-xcode/">opengl-in-xcode</a></p>
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		<item>
		<title>Linux 101 Tutorial for LCSEE</title>
		<link>http://blog.lnx.cx/2009/08/30/linux-101-tutorial-for-lcsee/</link>
		<comments>http://blog.lnx.cx/2009/08/30/linux-101-tutorial-for-lcsee/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 03:39:20 +0000</pubDate>
		<dc:creator>Tim Bielawa</dc:creator>
				<category><![CDATA[GNU/Linux]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Introduction]]></category>
		<category><![CDATA[LCSEE]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://blog.peopleareducks.com/?p=29</guid>
		<description><![CDATA[Andrew and I put together a small Linux 101 tutorial for new CS kids in our department. We collaborated on it using google docs for the outline and then google presentation to make the actual presentation.]]></description>
			<content:encoded><![CDATA[<p>Andrew and I put together a small Linux 101 tutorial for new CS kids in <a title="Lane Department of Computer Science and Electrical Engineering" href="http://csee.wvu.edu" target="_blank">our department</a>. We collaborated on it using google docs for the outline and then google presentation to make the actual presentation.</p>
<p><iframe src="http://docs.google.com/present/embed?id=dhmh54m7_55dns6mcdp" frameborder="0" width="410" height="342"></iframe></p>
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